Call of Duty Black OPS 3 Update 1.06 On PS4, Patch Notes

February 18, 2016 0 622
Google Plus
LinkedIn
Stumble Upon
Pinterest
Reddit
Buffer
Pocket
Flipboard

Call of Duty Black OPS 3 Update 1.06 On PS4

Treyarch Studios has recently released a new update 1.06 for Call of Duty Black OPS 3 on PS4. Weapons, DLC maps, bug fixes and more includes a new patch update.

We can see the new update patch notes for Call of Duty Black OPS 3 below

Call of Duty Black OPS 3 Full Patch Notes

Multiplayer

General

  • Leaderboards now require 25 games to be played in a game mode in order to be ranked by Score Per Minute (SPM).
  • Fixed issue where DLC 1 purchases from the Playlist menu were not immediately updated in the UI.
  • The Friends filter is disabled when a player has over 100 friends on a Leaderboard to prevent a known issue. We are further investigating.
  • Removed UI error that could occur if Players were idle for a long period of time in the Main Menu.

General Gameplay

  • Fixed issue where hit markers moved off-center when a player was taking damage.

Create-A-Class

  • Sniper Rifles

             Locus

Increased weapon switch speed.

  • Submachine Guns

             Weevil

Increased medium distance damage range in Hardcore mode.

             Vesper

Reduced recoil stability.

Reduced Hip-fire accuracy.

  • Assault Rifles

              Sheiva

Increased long distance damage range.

             KN-44

Increased medium distance damage range.

             ICR-1

Increased long distance damage range.

             HVK-30

Increased long distance damage range.

Maps

  • Gauntlet

Fixed issue where Players were able to get outside the map on Jungle side.

Resolved exploit where Players were able to view through solid geo on urban side of map.

Addressed exploits where Players were able to get to unfair vantages point on the urban side of the map.

  • Havoc

Adjusting spawn points that would slightly drop the player to the ground when respawning

  • Breach

Adjusted #3 Hardpoint capture zone to prevent capturing while outside of intended zone.

Swapped #1 and #3 Hardpoint zones in rotation.

  • Redwood

Adjusting spawn points that would slightly drop the player to the ground when respawning.

Removed rogue pickup prompt while playing Search & Destroy.

  • Splash

Addressed an exploit where Players could get outside the playable area near the Atlantis Riptide control room.

Fixed exploit where Players were able to get into the ceiling of the Atlantis building.

Added collision to prevent Players from getting to an unfair vantage point at the center of the map.

Resolved exploit where Players were able to gain an unfair advantage near yellow water tube at the center of map.

Fixed exploit where Players were able to land on invisible collision near one of the large torches on the East side of the map, giving them unintended and unfair sightlines.

  • Combine

Adjusted #3 Hardpoint capture zone to prevent capturing while outside of intended zone.

  • Stronghold

Added kill brush to remove exploitable area near mansion.

Fixed exploit where Players were able to get atop trees in several areas.

  • Infection

Added grenade collision on isolated area of Infection wall.

Scorestreaks

  • Power Core

 

Duration increased to 60 seconds.

Fixed an issue where the Power Core would occasionally fail to destroy an enemy Counter-UAV.

Cost decreased to 1250.

Specialist

  • Prophet

Tempest

Increased ability to hit enemies.

  • Outrider

Sparrow

Increased ability to hit enemies.

  • Nomad

Rejack

Increased remaining Power when player terminates.

Game Modes

  • Uplink

Removed aim assist while carrying the Satellite Drone.

Zombies

General

  • Resolved an issue where GobbleGums wouldn’t activate for different users after already being used once in the map.
  • Resolved an issue where, upon reviving a player, they could experience a functionality loss after using a GobbleGum that requires manual activation.
  • Fixed several issues with Daily Challenges not showing the correct reward.

Der Eisendrache

  • Addressed an issue that occurred when using “Killing Time” GobbleGum during a key sequence in Der Eisendrache
  • Resolved an enemy spawn issue that occasionally occurred during a Der Eisendrache Easter Egg.
  • Addressed an issue where the Raygun Pack-a-Punch skin would not update when the weapon is packed.
  • Fixed an exploit in which the DG-4 anti-gravity trap would never turn off.
  • Resolved a bug where an increased number of zombies would respawn after being killed via the A-10 Rocket platform trap.
  • Various enemy pathing issues have been fixed.
  • Fixed a bug where Players would get stuck in spectator mode if downed with Quick Revive perk on the A-10 Rocket platform.
  • Resolved a bug where zombies would be immune to the DG-4 anti-gravity trap.
  • Addressed a rare progression break during the main Easter Egg.

Shadows of Evil

  • Fixed Shadows of Evil Easter Egg bug.

Campaign

General

  • Added support for the Tactical Mode “auto-on” feature.

Call of Duty Black OPS 3 Update 1.06 On PS4

Call of Duty Black OPS 3 is an military science fiction first-person shooter video game. The game was released on PC, PS4, PS3, Xbox One and Xbox 360 on November 6, 2015. It is twelfth series of Call of Duty. The game developed by Treyarch and published by Activision.

Let us know what we think about the Call of Duty Black OPS 3 Update 1.06 on PS4 with patch note in the comments below.

 

 

Leave a Reply

Next
Prev